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Edgegap Integration Kit

Betide Studio - Code Plugins - Sep 26, 2024
Not Yet Rated

EGIK simplifies the process of deploying and managing multiplayer game servers using Edgegap’s distributed orchestration platform.

  • Supported Platforms
  • Supported Engine Versions
    5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

The Edgegap Integration Kit simplifies the process of deploying and managing multiplayer game servers using Edgegap’s distributed orchestration platform. By leveraging Edgegap's automated game server deployment across its global edge computing infrastructure, you can ensure low latency, scalable server hosting, and seamless integration with Unreal Engine.


  • Regionless Hosting: Automatically cache and deploy game servers across 615+ locations worldwide, ensuring optimal server placement with reduced latency.
  • Cross-Platform Compatibility: Integrates seamlessly with Unreal Engine and other major platforms, supporting a wide range of game types and sizes.
  • Bare Metal & Cloud Integration: Hybrid orchestration enables efficient hosting, combining bare metal servers for low-traffic periods and cloud infrastructure for spikes in demand.
  • Instant DDoS Protection: Built-in defense mechanisms for keeping your servers secure and running smoothly.
  • Fast Boot Times: Game servers deploy and become operational in under 3 seconds, allowing for rapid scaling to meet player demand.
  • Pay-Per-Use Pricing: With no upfront costs, you only pay for server hosting when players are actively using your game.
  • Easy Integration: Simple setup and configuration with the kit, allowing you to focus on developing your game rather than making API calls.
  • Addon Integration: Supports EOS Integration Kit for Epic Online Services and Steam Integration Kit for seamless integration with the Steam platform.

Technical Details


Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  EdgegapIntegrationKit [Runtime]
  •  EdgegapEditor [Editor]
  •  Edgegap[Editor]
  • UCMDHelper[Editor]

Number of Blueprints:0

Number of C++ Classes:10

Network Replicated: Not Required

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64, Android, iOS(Client) and Linux(Server)

Documentation: https://egik.betide.studio/

Important/Additional Notes: