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Ecosystem AI

Affordable Quality - Blueprints - May 25, 2021

Create believable ecosystems, stand out from other games without spending months on the heavy logic

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

📽 Features ShowcaseVideo tutorials - User Guide



🐺→🐮→🌿 Overview
  • Your animals will forage, hunt, sleep or explore, add life to your worlds and save hundreds of hours with this easy to implement pack.
  • Perfect for RPGs or just anything that needs a lot of animals living their life



New Update!
  • [NEW] Added an option to drain health when a vital stat is low
  • Fixed deer carcasses launching into the air when a wolf walks over them
  • Predators will no longer kill their own species when hunting for food
  • Fixed a runtime error when animals procreate



AI features:
  • Explore: The animal will explore the land, searching for food and water
  • Sleep: When the stamina is low, the animal will find a place to lay and rest.
  • Basic needs: Drink at water sources when thirsty or eat food when hungry.
  • Fight or Flight: When a predator is hungry it will hunt for food and the prey will escape from danger, taking routes to confuse the predators.
  • Mating & Reproduction: Animals will reproduce once in a while, respecting the max population you set for each species so they won't flood your level.



Main features:
  • Simple AI Graph based on real life animal behaviour
  • Lightweight (Less than 10MB)
  • Easy to create your own species, just import your animated model, edit the parameters and you are all set.
  • Complex AI with simple logic, making it easy to edit, understand and expand
  •  Every major blueprint is commented and tidy
  • Only basic knowledge required.
  • Low poly meshes, materials and animations included



⚠ Important Notes:
  • This project will increase its price tag on each update that adds content (not bug fixes)
  • Basic knowledge is required if you plan to extend this pack
  • This is not a real-life accurate AI, it is intended to simulate the basics of an Ecosystem, it is kept simple to be expanded and adapted to any type of game.

The to-do list of the upcoming features we are currently working on:

[ ] - Day/Night cycle affecting animal behaviour

[ ] - Swimming movement type

[ ] - Custom sleep locations

[ ] - More animal diet types

[✓] - Dynamic health loss

[ ] - Add a distance filter when finding actors

[ ] - Herd AI - Animals like sheep will only explore in groups

[✓] - Mating and reproduction

[ ] - Animal husbandry

  • Any suggestions you have will be taken into consideration!
  • Disclaimer: We are a non-professional team of passionate content creators, even though we dedicate all our free time to provide the best possible quality in our projects, we cannot promise that the updates will be delivered quickly. We greatly appreciate your patience.



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Technical Details


Number of Blueprints: 21

Input: Keyboard & Mouse

Documentation: In-editor & video tutorials