A fast and flexible AI design framework using only Blueprints
Easy Utility AI is a lightweight framework that greatly simplifies AI creation. Design all sorts of behaviors for Enemies and Companions alike across all genres. It is meant to be a replacement for Behavior Trees, Blackboards and Environment Queries. The idea is to make AI design more accessible by using the default Blueprint Graph instead of separate editors. It is fully compatible with navmesh, sensing and perception. You may also use it with other sensing or navigation plugins as you see fit. From pattern based boss fights to characters with needs and goals, EAI provides tools to make the design process more convenient.
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Code Modules: Easy Utility AI, Easy Utility AI Editor
Number of Blueprints: 8
Number of C++ Classes: 33
Network Replicated: Server side AI will work in multiplayer.
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: Windows, Mac, Android, iOS [Other platforms require manual compilation]