Easy File Manager - EFM

Dawnfall Arts - Apr 10, 2018
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EFM Allows developers to quickly interact with files on the user's disk. EFM Offers runtime image loading from files, writing to text files, operating on directories,files etc.

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

** IMPORTANT NOTICE **

AUDIO FILE READING AND CONVERSION IS NOT SUPPORTED ANYMORE AS OF UE 4.23

An update has been pushed bumping version to 1.4.0 . I've re-implemented a few filesystem stuff, this should allow you to copy, move and delete files more effieciently and fast. I'm planning on inserting a few new features in the upcoming days.


Always contact me at simo2553@gmail.com for any issue.


Welcome to EFM!


EFM is a simple plugin that brings simple blueprint nodes for file system operations,conversions and more!

Technical Details

Features:

  • Read existing files or create new ones
  • Move,Delete,Copy directories and files
  • Get directories,subdirectories and files from folders
  • Check existence of files and directories
  • Read and write text files
  • Convert image files to Textures (which you can use during runtime)
  • Convert Audio files to USoundWave to be used within UE4 during runtime (supports only .OGG for now)
  • Convert files to byte arrays
  • String utilities : get directories,file names and extension from path strings, file strings etc.

Code Modules:

  •  EFM (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 2

Supported Development Platforms: Windows,Mac,Linux

Supported Target Build Platforms: Windows,Mac,Linux

Documentation: https://dawnfallarts.github.io/EFM/

Important/Additional Notes: For faster and easier support, contact me on simo2553@gmail.com