Add combo input buffering system to your project in a couple of minutes.
Easy combo buffering will let your players send an input for a move before the last execution is finished. This mechanic is essential for fighting games that encourage player skills.
Whether you are a beginner or an expert dev, Easy Combo Buffering is easy to use and it was designed to simplify the process of adding input buffering system to your project.
UPDATE V 1.1.2 (Hotfix)
Fixed movement mode stays on flying.
UPDATE V 1.1.1 (Hotfix)
Fixed reset combo data on animation blend out.
UPDATE V 1.1 | Showcase video (Combo Air/ground attacks) (Anims are not included and used for demonstration only)
Number of Blueprints: 1 component, 1 actor, 4 notifies, 2 widgets
Input: Keyboard, Mouse
Network Replicated: Basic Replication.
Supported Development Platforms: Windows
Important/Additional Notes: This component will be improved and updated as needed.