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Dynamic Targeting

Grzegorz Szewczyk - Blueprints - Sep 18, 2017
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Dynamic Targeting is customizable system occuring in games like Dark Souls, The Legend of Zelda and many others, allowing you to focus camera on any actor in the game.

  • Supported Platforms
  • Supported Engine Versions
    4.17 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Dynamic Targeting is customizable system occuring in games like Dark Souls, The Legend of Zelda and many others, allowing you to focus camera on any actor in the game.

Preview video

Implementation video

Two methods of switching between targets: Rotating mouse/Gamepad stick or selecting new target by pressing button

Two methods of rotating character: Face to selected target/Orient character's rotation to movement

FreeCamera option, allows to rotate camera while targeting system is turned on

Necessary in any Action/RPG game !

Technical Details

Features:

  • Well commented blueprints
  • Easy and fast implementation (+/- 2 minutes)
  • Easily Expandable/Modificable
  • Demo map from preview video included

Input: Gamepad, Keyboard, Mouse

Platforms tested: Windows, Linux