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Dynamic Skydome

illusionforge - Jan 8, 2020

A dynamic and flexible Skydome System

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This Blueprint Setup (based on different Materials) allows you to easily create realistic, dynamic and customizable sky setups for your game. Control the sun, moon, atmosphere, clouds and stars parameters in realtime. Volumetric Cloud System included. The new Auto Sky Blueprint makes creating unique skydomes very easy. Just drag the Blueprint into your level; lighting, atmospheric effects and all other features will be set up automatically. The Blueprint supports options for the integrated sunlight, clouds, atmosphere, stars, moon and northern lights. Also, you can enable a Day-Night-Cycle option in the blueprint.

New Features: New Auto-Blueprint, Performance optimizations, new Blueprint Parameters

Demo Video: https://vimeo.com/383560735

Tutorial / Auto-Blueprint Overview: https://vimeo.com/482747522

Technical Details

Features:

  •    Automatic Blueprint
  •    Manual Blueprint (Legacy)
  •    Sun Settings (Lighting, Inclination, Color, Day-Night-Cycle, Sky Light, Shadows)
  •    Clouds Settings (Background Texture, Wind Speed, Clouds Coverage, Saturation)
  •    Atmosphere Settings (Sky Atmosphere, Height Fog, Colors, Contrast)
  •    Stars (Rotation, Brightness, Texture)
  •    Moon Settings (Enable/Disable, Direction, Scale, Moon Phase, Texture)
  •    Aurora / Northern Lights Settings (Speed, Intensity, Color)
  •    volumetric cloud system (Blueprint)


Number of Blueprints: 3

Number of Unique Materials and Material Instances: 5 Materials, 2 Instances, 1 Material Function

Number of Textures: 25

Texture Resolutions: 512x512, 4096x2048 and 8192x4096 Pixels

Supported Development Platforms: Desktop