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Dynamic Materials

illusionforge - May 8, 2019
4.5 out of 5 stars(2 ratings)
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Materials simulating natural Effects like Snow, Moss, Water, Sand and Mud

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.24
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Quickly add realistic natural effects to your ground materials. This package contains materials for simulating snow, water, mud, moss and sand. Just add your Texture, Normal Map, Height Map and Roughness Texture and configure the material instance in realtime. You can also paint onto a mesh using vertex colors to define the location of snow, puddles, sand etc.

Tessellation support included.

Demo Video:

Technical Details


  • 25 material instances to simulate snow, animated water puddles, sand, moss and muddy ground
  • 5 materials on which the instances are based
  • a Demo scene
  • 4 example stone textures (diffuse, height, normal, roughness)
  • 3 material functions
  • 8 mask textures
  • one plane mesh (subdivided for tessellation and vertex painting)
  • 9 textures (moss, snow, mud, water normal, sand)

Texture Resolutions:

  • example textures (20): 2048x2048
  • moss, snow, mud, sand textures and normals: 4096
  • water normal: 2048

Number of Materials: 5

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 37

Supported Development Platforms: Windows, MacOS

Supported Target Build Platforms: Desktop, not tested on mobile