Dynamic Combat System - Guns

Grzegorz Szewczyk - Blueprints - Jul 3, 2023

Third Person Shooter System implemented entirely in blueprints

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Third Person Shooter System implemented entirely in blueprints.

Contact Email: [email protected]

Preview Video

Tutorials

DCS Bundle Playable Demo

Documentation

Discord Channel


This is stand-alone module - doesn't require base Dynamic Combat System to work.

Check other DCS Modules

Features

  • Compatible with DynamicCombatSystem - Implementation VIdeo (only UE ver 5.2 upwards)
  • Modifiable & Extendable
  • Dodge / Roll system
  • Customizable guns with Rifle, Pistol & Shotgun examples
  • Customizable projectiles. trace-based and movement-based
  • Customizable crosshair widget
  • Accurate trace-based hit detection system
  • AI system (templates from preview video included)
  • Equipment & Inventory systems
  • Lock-on target system
  • Stats Manager system
  • Team Relations system
  • Status Effects system
  • Input Buffering system
  • Zoom & Slow Motion systems
  • Save / Load system for equipment, inventory & stats
  • Clear and commented logic based on Actor Components

Technical Details

Number of Animations: 144

  • 78 Locomotion Animations(4 Blendspaces & AimOffset)
  • 66 Additional Animations(Fire/Reload/GetHit/Dodge etc.)

Number of Blueprints: 127

  • Number of Actor Components: 21
  • Number of Blueprint Interfaces: 16
  • Number of Behavior Tree Nodes: 24
  • Number of Anim Notifies: 15
  • Number of Item Blueprints: 39


Input: Keyboard, Mouse, Gamepad

Network Replicated: No