Dwarf Fantasy Environment Set 1.1

Wolven Digital - Jul 27, 2016
4.44 out of 5 stars(18 ratings)
  • 78%
  • 11%
  • 0%
  • 0%
  • 11%

*Update 1.1 now live!* Dwarf Fantasy Environment Set contains everything you need to set your own fantasy dwarfish environment. Package includes architectural meshes, props, unique/tillable materials, a complete example map in addition to the showroom.

  • Supported Platforms
  • Supported Engine Versions
    4.12 - 4.22
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

What's new in 1.1:

Comparison album here!

• Almost all materials had their metalness map removed.

• M_Market_Floor has been reworked to allow better blend when painting.

• Almost every textures has been revamped.

• Every non-merged meshes LODs has been implemented.

• Several meshes had their Lightmap UVs reworked.

• Mesh distance field now deactivated.


Preview: youtu.be/SCj1L14tuuw

Dwarf Fantasy Environment Set is a complete, PBR set optimized for next-gen consoles and PC. Within this package, you will find architectural modular meshes, unique props, 50+ unique materials of which 11 are tillable, more than 150 unique PBR texture, one showroom with baked lighting and one level of the set in action.

- 36 Architectural Modules:

• 7 floor meshes

• 2 pre-made interiors

• 3 houses

• 3 walls

• One unique four-way bridge platform and one unique ground with it

• And more unique modules for various uses!

54 props:

• 9 awnings with three different models

• A great array of chests, crates, barrels

• One medieval crane

• 10 different market signs

• One unique statue

• Two basalt cliff models and one unique rock model

• And many more props!

51 materials:

• 40 unique materials for unique architecture

• 12 tillable materials

- 3 wood materials (One with big planks, one with small planks and one made of various trims)

- 5 cloth materials (Three dedicated to awnings and two for ground tarps)

- And much more!

Technical Details

Physically-Based Rendering: Yes
Texture Size: Highly variable (between 512 and 4k)
Collision: Yes – Automatically Generated and Per-Poly
Vertex Count: Highly variable
LODs: Yes, for almost every mesh
Number of Meshes: 99
Number of Materials and Material Instances: 51
Number of Textures: 153 (excl. already available FX maps from Unreal)
Engine Compatibility: 4.12+
Intended Platform: Windows PC, Next-Gen Consoles – Not intended for VR
Platforms Tested: Windows PC
Documentation Included: Yes