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ForeFront electronics - Aug 4, 2020

DSSLite is a load balancer and portal system that allow you to scale your maximum number of players while dynamically scaling & monitoring your servers

On Sale:$49.99
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  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

DSS Lite “Dynamic servers system” is a plugin that helps in scaling up your game's maximum number of players, by dynamically spinning, terminating and restarting UE4 servers in order to hold all the players simultaneously. It offers a replicated portals and dungeon instantiation.

Technical Details


Playable Demo


  • Dynamic servers spinning for scaling up
  • Dungeon instantiation by ID for groups
  • Multi regional servers
  • Automatic recovering of faulted servers, servers monitor
  • Empty servers terminating after timeout
  •  Full Blueprints support
  • Support Linux and Windows VPSs
  • Password protected authentication
  • Scale in protected servers
  • Command line interface (CLI)
  • Day/Night Synchronization

Code Modules:

  •  DSS (Runtime)

Number of Blueprints: 22

Number of C++ Classes: 3

Network Replicated: Yes

Supported Platforms: Windows, Linux, Android


Important/Additional Notes:

Demo project: Link

DSS server: Link

Tutorials series: Link

Discord channel: Link