12 Animal Bones and 5 Unique textures taken from Queensland, Australia
This asset pack includes 12 photoscanned animal bones. These are entire whole meshes that can be placed in any position. They are optimized for in-game use, but they can also be tessellated for cinematic hero-quality meshes.
All scans are done at 8k, and downscaled to 4k for maximum quality. Where suitable, textures are channel packed with AO and roughness for each model.
Five bonus photoscanned textures are also included:
These textures are taken from the same environment the bones were found in and include channel packed AO, roughness and displacement at 4k.
A master material is included with pixel-depth offset and tessellation options. There are also controls for the roughness, tinting, multiplying AO into the albedo etc.
A procedural foliage generator as well as a VERY basic landscape + demo map are included.
This set is part of a continuing series. Check back for more!
Number of Unique Meshes: 12
Collision: Yes, generated
Vertex Count: 10k to 12 (most meshes are 1-2k triangles)
LODs: Yes, Generated
Number of Materials and Material Instances: 1 Master Material, 11 Instances
Number of Textures: 57
Texture Resolutions: 4096x4096
Supported Development Platforms: Tested on Windows, but suitable for most platforms
Important/Additional Notes: This set is part of a continuing series. Check back for more!