Physic Based Tank

ZerstorenGames - Dec 21, 2018
4 out of 5 stars(6 ratings)
  • 50%
  • 33%
  • 0%
  • 0%
  • 17%

Driveable Physic constraint based tank (not rigged) template with example AI and more

  • Supported Platforms
  • Supported Engine Versions
    4.21 - 4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.


Playable Demo Updated


Changelog (updated)


Important: Only the last two engine versions are updated (4.23 & 4.24)

  • Fully driveable and adjustable
  • Easy Migration
  • Clear and commented blueprints
  • Made to be used with any other tank model
  • Fully working weapons
  • Basic enemy AI movement and aiming with no navigation mesh or AI controller needed
  • Example landscape with rocks and obstacles
  • Example projectile meshes and blueprints
  • Tank textures are 2048x2048 1 diffuse, 1 normal
  • Tank movement is based on different timers that can be adjusted according to how many tanks you want on the scene

Technical Details


  • 1 Blueprint Pawn Class: BP_Tank that is the master Blueprint for constraint tank, you can copy or create a child of this Blueprint to create a different tank
  • 1 Blueprint Actor Class: Target actor
  • 4 rock static mesh with world aligned 2k material
  • 1 landscape with material for demo level
  • 1 High poly version of the full tank 161k poly, 1 medium poly version 64k poly and low poly version 30k poly

Number of Blueprints: 7+

Input: Gamepad, Keyboard, Mouse

Network Replicated: NO

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows 64 bits

Documentation: Inside Blueprints and here