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Drivable Cars: Sports Car 3d assets and blueprints

Digital Dive Studio - Feb 15, 2018
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GTA style driveable sports car for Unreal Engine 4, with four LOD levels and unique properties. VR compatible

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.27
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

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GTA style sports car for Unreal Engine 4, including four LOD levels and unique properties. VR compatible

The Sports Car 1 package includes toggleable lights, inside and outside camera (with zoom and orbit function), turning steering wheel with drivers hands attached to it, and it's compatible with a third person template game.


This package is fully compatible with "Driveable Cars: Basic Pack" and "Drivable Cars: Advanced Pack"

Remember you will need Advanced Pack to enjoy car damage, deformation, enter/exit animations, advanced physics and other great features!


The model is a unique design so there can't be any conflict with any car brand.


Other helpful links at: http://en.digitaldivestudio.com/portfolio-item/drivablecars/

Technical Details

Features:

  • UE4 Third person template movement functions
  • UE4 Vehicle template driving functions (throttle, turn, brake, rear gear…)
  • Enter / exit car
  • Toggle lights
  • Change camera (inside – outside)
  • Camera zoom and orbit (outside)
  • Smoke Particle Systems
  • Interactive car dashboard (RMP and Speed)
  • Sounds
  • Start engine
  • RMP related engine sound + gear up decay
  • Open / close doors
  • impacts

LODs:

  • Meshes:
  • 1 Rigged sports car with 4 LODs
  • 1 steering wheels with 2 LODs each
  • brake calipers
  • Character:
  • UE4 Third person template manequin
  • Extra meses
  • Cone
  • Ramp
  • Path
  • Animations:
  • Third person Character: includes all animations of the UE4 animation template and a driving animation (still pose)
  • Cars door animations are generated through timelines