Easy to setup Tunnels that smoothly teleport you to connected tunnels, and doorways that feature smooth camera transitions as you pass through to either side.
Youtube Video: https://youtu.be/vyYc7nKhgkY
A set of Door and Tunnel blueprints ready to be placed in your adventure game, perfect for creating smooth and adventure-like transitions between rooms and entire areas.
Travel from tunnel to tunnel with smooth fade to black transitions and seamless teleporting throughout your level.
Tunnels can be linked to other tunnels with just two clicks, or they can be left linkless and spit the player back out if they try and enter.
Doors have unique camera locations and animations based on which side of the door the player is entering from. Doors also work the same regardless of how high you scale them up (with a few variable tweaks).
Number of Blueprints: 4
Input: F key to activate doors (can be changed in BPs)
Supported Development Platforms:
Important/Additional Notes: Both the Tunnels and Doors require having a Nav Mesh Bounds volume to be covering the entire BP. In the case of tunnels, the Nav Mesh Bound volume does not need to be covering the space between them. A small Nav volume around each tunnel will suffice.