Enhance Meshes with Non-Destructive Displacement and Generate Snow and Moss Meshes
Displacer was created for Unreal Engine 5 with the intentions of enhancing your meshes with proper non-destructive Tessellation / Displacement. A perfect companion for Megascans Textures or other materials with a displacement map. Now includes Dynamic Geometry Moss and Snow Generation. You can Create Snow Fall/Build up on any of your meshes.
General Updates / V4.0 Update Video : https://youtu.be/IeXFJn2vba8
Moss Generation / V3.0 Update
Snow Generation / V2.0 Update Video : https://youtu.be/To-zYv8hgMs
Overview / Features Video : https://youtu.be/n3t78jJ0sOs
Website with Details and Examples : https://www.createunreal.com/displacer
Help, Assistance and Questions : https://discord.gg/nUBp9xkbxg
V4.0
V3.0
V2.0
Wanna Make this Tool yourself? I would like to give thanks/credits to https://youtube.com/@CB3DART and https://youtube.com/@RyanSchmidtEpic
for some incredible detailed tutorials and guides that helped make this Tool.
Number of Blueprints: 3
Number of Unique Materials and Material Instances: 3 Master, 20 Instances
Number of Textures: 60+ texture Maps (CC0 License)
Texture Resolutions: 4K
Windows: (Yes)
Documentation: https://www.createunreal.com/displacer
Important Notes: