Dismember your enemies in fountains of blood with this accessible and comprehensive FPS gore system.
This comprehensive dismemberment system contains a huge swathe of content to allow your characters to gib and explode in showers of gore, turning lifeless ragdolls into ripe watermelons. Our scalable dismemberment system allows you to have as many dismemberable pieces (or gibs) as you desire. All you need is any 3D software (3DS Max, Maya, Blender etc.) to split up your character.
To demonstrate the system’s capability, this project comes with:
This Unreal Project is packed with enough content to simply plug our zombie gibbing system straight into your game or even start a new game with our template.
Watch this video to see this system in action.
Contact us at firstname.lastname@example.org if you have any issues or questions about our Dismemberment System!
Follow this tutorial to prepare your own characters for dismemberment, or just use our zombie in your project.
Supported Development Platforms: Windows/Mac
Supported Target Build Platforms: Windows/Mac