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Dialogue Plugin

CodeSpartan - May 27, 2016
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Dialogue Plugin allows you to easily create dialogues within UE4 using a node-based editor.

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  • Supported Platforms
  • Supported Engine Versions
    4.11 - 4.25
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Preview: https://www.youtube.com/watch?v=wz8SEBusQtA

Tutorial #2: https://www.youtube.com/watch?v=qGFDMaO4FrM


Dialogue Plugin allows you to easily create dialogues within UE4 using a custom node-based editor.


Used by industry veterans:

• Piranha Games in MechWarrior 5: Mercenaries

• Iron Tower Studio in their upcoming Colony Ship RPG


Features:

• Voiceover support

• Conditions and Events

• Variables in text (e.g. %charname%)

• Rich Text support

• Customizable appearance

• Doesn't require third party software

• Source code included


Forum thread: https://forums.unrealengine.com/showthread.php?105999-Dialogue-Plugin

Sample project* from the second video: https://gitlab.com/Glabrezu/DemoDialogue

Sample VR project* where the VR part is already set up: https://gitlab.com/Glabrezu/VrDemoDialogue

*(sample projects require you to already own the plugin)

Technical Details

List of Modules:

• DialoguePlugin: (Runtime)

• DialoguePluginEditor: (Editor)


Technical Features:

• A new data asset type "Dialogue"

• A custom editor for that data asset, in form of a node based editor written in Slate

• A demo UMG widget used to display the dialogue in game, that can be duplicated and customized by the user

• Some icons and art for the node editor


Intended Platforms: Windows, Linux, Mac

Documentation: Current

• (deprecated) 4.22 - 4.24: here

• (deprecated) 4.18 - 4.21: here

• (deprecated) 4.12 - 4.17: here