A pack for starting to destroy props in your own project not from scratch with some vfx
This pack tries to make your life easier when you start to destroy props in your own project, with all effects you need for the beginning of your development and prototyping.
Type of destructible props with VFX: Barrel, Bottle, Chair, Fence, Lamp, Pallet, Plate, Roadblock, Table, Wall, Window
You need to enable Apex Destruction plugin and add First Person pack from UE4 to work!
The pack includes:
Other assets:
List of Destructible props:
Number of Static Meshes: 26
Number of Destructible Meshes: 18
Collision: Yes (custom, automatically generated)
LODs: Yes
Vertex Count: 14 284
Number of Unique Effects: 13
Type of Emitters (CPU, GPU)
Number of Materials: 52
Number of Material Instances: 11
Number of Textures: 66
Number of Blueprints: 11
Number of Vectorfields: 2
Number of FlipBooks (Spriteheets): 11
Documentation Included: No
Additional Notes:
It's not a Chaos, it's Apex Destruction System.
For editing particle effects, you need to know the basics of FX UE4.
For more performance, you may turn off lights, gpu emitters.