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Derin Pivot

Mehmet Oguz Derin - Dec 2, 2015
3
2.33 out of 5 stars(3 ratings)
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Derin Pivot is an auto pivotting tool.

  • Supported Platforms
  • Supported Engine Versions
    4.9 - 4.18
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Video: https://www.youtube.com/watch?v=tajfk59pXZw

Derin Pivot is an level-designer friendly, auto pivotting tool. Derin Pivot gives you ability to easily select where the pivot should stay and what type of collision should the object have on the go. Even the worst pivotted object will stay where you want. System gives you nearly everything you need. Selecting component, selecting materials, selecting collision shape/scale/type, physics settings, etc. And works plug-n-play, it is a extended version of Static Mesh Actor!

Usable Collision Data:
• Only existing Collison Presets, no custom
• Generate Overlap Events
• Can Character Step Up On
• Multi Body Overlap
• Check Async Scene On Move
• Trace Complex On Move
• Return Material On Move

Usable Simulation Data:
• Derin Simulate Physics (Not Simulate Physics)
• Center Of Mass
• Mass Scale
• Enable Gravity
• Linear Damping

Technical Details

• Change horizontal (left, center, right), vertical (top, center, bottom), depth (front, center, back) of pivot
• Give offset to pivot
• Simulate physics (limited options)
• Physics Component Name for Physics helpers like constraint
• Add collision (limited options)
• Choose collision shape (Box, Sphere, Capsule, Mesh)
• Change collision scale for primitives

Intended Platform: All