The May sale ends 5/23 at 9:59 AM ET!

Decayed Zombie B

Studio New Punch - Characters - Jan 9, 2024
Not Yet Rated

Decayed Zombie model with two skins, Body Parts, Glowing Eyes and Morph Targets

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Decayed Zombie model with two skins, Body Parts, Glowing Eyes and Morph Targets


Video of Materials and Motions test (YouTube)


Inspect Model in Sketchfab


UPDATE: Added Glowing Eyes that can be turned on/off



Skinned and Rigged to UE4 Epic Skeleton + unrealJaw_M , unrealEye_L and unrealEye_R bones


You can use any Epic Skeleton compatible animation to live it up!

ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!


15705 Triangles

8800 Vertices


Two sets of PBR materials each with 4k textures

6 4096x4096 resolution textures for the body


Three PBR materials for the pants

9 4096x4096 textures for the pants.


(Texture resolution can be lowered in UE if you want more performance)



BP_DecayedZombie_B - Customizable model

BP_DecayedZombie_B_BodyParts - Customizable model broken into Body Parts for dismemberment systems


Ragdoll Physics Asset already set up.

Variables in the BP to control the Skin and Morph targets, show/hide material of the Pants, and to turn on/off the Glowing Eyes



Open Mouth, Angry, Close Left Eye and Close Right Eye Morph Targets for various expressions


Eyes and Jaw have bones too.



How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select DecayedZombie_B_Skeleton)

Technical Details

Features:

  •  Two Realistic Skins
  •  4k Textures
  • Glowing Eyes that can be turned on/off
  •  Morph targets for face expressions (Angry, Open Mouth, Close Left Eye, Close Right Eye)
  • Version of the models broken to Body Parts for Dismemberment systems
  • PBR realistic materials
  • BP with variables for customization (Skin and Morph Targets, Pants and Glowing Eyes)
  • Pants that can be shown/hidden


Rigged: (Yes)

Rigged to Epic skeleton: (Yes) + unrealJaw_M , unrealEye_L and unrealEye_R bones

Additional Bones for Jaw and Eyes

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations: 7 ( Epic example Third Person animations only)

Number of characters: One with Two skins of the Body, and Three skins of the Pants

Vertex counts of characters: 8936

Number of Materials and Material Instances: 6

Number of Textures: 19

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)