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Death Knight - Armor Fantasy RPG Dungeon Warrior Monster Medieval Boss Character

David Grette - Characters - May 8, 2022

3D Character of Death Boss Knight with 3 skin options, perfect for Dark Souls-like games, MMORPG, RPG, Battle Royale, shooter, FPS. Rigged to Epic. Completely modular. Monster, Enemies Enemy NPC Creature

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

See video demo and description to check all opportunities (modularity, animations, blueprints, blendshapes, gameplay etc).


VIDEO PREVIEW WITH GAMEPLAY


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Arrr! ...it's a Death Knight! He has come to claim the Throne that is rightfully his. Beware!
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+The project contains two maps. In the first, you can check the work of test animations and run playable character, in the second, evaluate the model with a high-quality render.

+To control modularity, we have prepared convenient switches on the right side of the panel. You can remove any part of the armor!

+The project includes 4 types of helmets.

+The project also has ice, standard and gray skins. How to quickly switch different skins in a scene with a high quality render (SceneLight) - World Outliner - Knight - BP_DeathKnightCustomization

+You can change the glow color of the eyes and armor, as well as turn it off.

+Shaders contain fine tuning based on blueprints. Fully customized Unreal shaders - MicroNormal, MicroBaseRoughness, MicroDetail, Specular masks, SSS masks, etc - all-inclusive and ready to go!

+Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters

+Fully compatibility with Epic Skeleton - including solved Mannequin problems, such as incorrect rotation of fingers, etc

+UE4 project with playable character blueprints and clothes, body physics simulation - plug and play!


The package includes starting male animations, but we recommend using the Bossy Enemy Animation Pack, Longsword Animset ProSword Animset Pro or ALC 4 animations - you will immediately see the difference ;)


+Unit: centimeters. Model height: 200 cms

+Advanced rig with IK / FK controllers - I send it separately by the request

+Characters are made from the scratch, without the use of Daz models and others

+Low poly, game-ready, rigged, PBR textures

+Additional bones: Cloth1, Cloth2, Cloth3, Cloth4

+Polycount: 39940

+Rigged using Blender


I will be grateful if you fill out a small survey - so I can suggest models for your requests in the future: https://forms.gle/HFLwAAPxv6q8z3RUA


Thank you, David Grette team ^_^


Support mail: [email protected]

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: No

Number of characters: 1

Vertex counts of characters: 45563

Number of Materials and Material Instances: 29

Number of Textures: 67

Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: Love you!