This is a set of lights, lamps and candles for game decor and architectural visualization.
Preview video: https://www.youtube.com/watch?v=s9-L7OksJIc
These lights are built to help decorate a wide variety scene styles, both in games and ArchVis. Their base materials can be easily tuned to fit your needs, but the lights are also built to quickly drop on just about any other materials you'd like to try out.
Included in this set:
- 9 Candles or Candle-holders
- 3 Floor Lamps
- 3 Table Lamps
- 3 Wall Lights
- 3 Ceiling Lights
- 1 Candle flame particle
Everything is Nanite ready, as well. Just enable it on any mesh you want, or all at once, with a single right-click.
(You cant use Nanite with transparent materials however, so if you enable it on any model using glass, they will show grey. Just swap out the transparent material if you want to use the model with Nanite)
Each light style has their own material instances already setup for easy iteration and their UVs are made for accepting most other material types.
Physically-Based Rendering: Yes
Collision: Automatically generated
Vertex Count: Average of 800
LODs: Auto
Number of Meshes: 21
Number of Materials and Material Instances: 30
Number of Textures: 3
Intended Platform: All