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C++ Rope Plugin with Physics and Cutting - Cable Slicing Destructible

PrecisionGaming - Jan 7, 2021

C++ Actor Component to simulate cable like objects with physics and destruction. The sliced off sections can be further cut. Use blueprint functions to customise appearance, effects and physics.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

This plugin is a lightweight framework for complex rope simulations and destruction. Confusing processes are hidden from the blueprint graph, while useful functions / variables are exposed for easy access.

Demonstration Video


  • Runtime Cutting,
  • Physics simulations,
  • Component based (so can be added to actors as a child component),
  • Skeletal and Static Mesh attachment,
  • Built in C++ for optimal performance,
  • Use any static mesh to customise rope (should have an appropriate shape and tile seamlessly in the x-axis),
  • Particles emitted and sound played on cut,
  • Simple project integration (supplied as a plugin),
  • Blueprint functions enable expansive customisation,
  • Minimal impact on resources (the code has been consolidated and refactored).

More Compatible Meshes Are Available Here!


Fun by Design:

Technical Details

Tutorial Project

Development Roadmap

Bug Reports


Code Modules: RopeCutting Runtime Module 

Number of C++ Classes: 4

Number of Blueprints: 11 (example blueprints)

Static Meshes: 3

Skeletal Meshes: 1 (Duplicate of Engine version)

Other: 8 Textures, 4 Materials, 1 Material Instances, 1 Material Functions, 1 Audio Cue, 2 Sound files, 1 Particle system.

Network Replicated: No

Supported Development/Target Build Platforms: Win64, Win 32

Important - This product is performance intensive. Only intended for high end gaming platforms.

Please back up your work and test this product on a separate copy of the intended project.

Disclaimer: It is your responsibility to ensure this plugin meets your standards before incorporating it into crucial projects.

Support: I will provide support within the scope of the Rope Cutting components stated functionality. I am willing to assist with attempts to extend functionality but any such additional support will be offered solely at my discretion.