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Dark Elf Assasin

DariiChekh - Characters - Mar 2, 2024
Not Yet Rated

3D Character of Dark Assasin Elf. Rigged to Epic Skeleton (ue4). Has face (ARKit\Apple) and special blendshapes. Modular. Easy color change via Instances and ID Maps.

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  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

3D Character of Dark Assasin Elf. Rigged to Epic Skeleton (ue4). Has face (ARKit\Apple) and special blendshapes. Modular. Easy color change via Instances and ID Maps.


VIDEO PREVIEW: https://youtu.be/6HlvX9RuYi0

Please watch video preview

MY LINKS: linktr.ee/dariichekh


Polycount | NO LOD SYSTEM

SK_DARKELFASSASIN

VERTS 36466

EDGES 69165

FACES 32882


SK_DEA_ALLPARTSTOGETHER

VERTS 49488

EDGES 95080

FACES 45838


SK_DEA_BODYNOARMOR

VERTS 24586

EDGES 46916

FACES 22450


SM_WEAPON

VERTS 244

EDGES 480

FACES 240

SM_WEAPON is a static mesh


MODULARITY

Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts. You can remove or add any part you want. 

Separated Meshes for Master Pose / Leader Component.


RIG

Rigged with Epic Skeleton\Humanoid rig (UE4 Skeleton) with additional bones. Main bones hierarchy has remained untouched. Does not have controls. Easy animations retarget. Compatible with marketplace animations. With additional bones you can apply physics. Physics are not included. Full list of additional bones you can find below.


BLENDSHAPES

Has face blendshaped (ARKit\Apple). 

Ear morphs (modifying shape into elf ear)

Hair morphs (change hair length)


TEXTURES

PBR Metallic/Roughness Textures

BaseColor, Normal, Metallic, Roughness, AmbientOcclusion, Opacity, MatID.

Texture Resolutions

4K Textures: 4K Body, 4K Head, 1K Eyes, 1K Eyelashes, 4K Armor1, 4K Armor2, 2K Weapon.

IDMaps included for color change.


Easy color change with Material Instances via MatID.

You can easily change color of head, body, eyes, clothes. Huge number of color variations possibility.


NOTES

The environment shown in the images is not included in this product.

No LOD

No Blueprints

No Animations

No Physics


You can email me [email protected] for any issues or inquiries


Additional Bones list:

eye_l

eye_r

hairback_01

hairback_02

hairback_03

hairbangs_01_l

hairbangs_02_l

hairbangs_03_l

hairside_01_l

hairside_02_l

hairside_03_l

hairbangs_01_r

hairbangs_02_r

hairbangs_03_r

hairside_01_r

hairside_02_r

hairside_03_r

breast_r

breast_l

hipplate_01_l

hipplate_02_l

hipplate_03_l

hipplate_01_r

hipplate_02_r

hipplate_03_r

Technical Details

Technical Details

Features:

Rigged: Yes

Rigged to Epic skeleton:Yes

Rigged with Epic Skeleton\Humanoid rig (UE4 Skeleton) with additional bones. Main bones hierarchy has remained untouched. Does not have controls.

If rigged to the Epic skeleton, IK bones are included: Yes


Animated: Yes

Number of Animations: Demo Animations

Number of characters: 1


Polycount | NO LOD SYSTEM

 SK_DARKELFASSASIN

VERTS 36466

EDGES 69165

FACES 32882

SK_DEA_ALLPARTSTOGETHER

VERTS 49488

EDGES 95080

FACES 45838

SK_DEA_BODYNOARMOR

VERTS 24586

EDGES 46916

FACES 22450

SM_WEAPON

VERTS 244

EDGES 480

FACES 240

SM_WEAPON is a static mesh


Number of Materials and Material Instances: 68

Number of Textures: 94

4K Textures: 4K Body, 4K Head, 2K Eyes, 1K Eyelashes, 4K Armor1, 4K Armor2, 2K Weapon.


Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No


Important/Additional Notes:


Additional Bones list:

eye_l

eye_r

hairback_01

hairback_02

hairback_03

hairbangs_01_l

hairbangs_02_l

hairbangs_03_l

hairside_01_l

hairside_02_l

hairside_03_l

hairbangs_01_r

hairbangs_02_r

hairbangs_03_r

hairside_01_r

hairside_02_r

hairside_03_r

breast_r

breast_l

hipplate_01_l

hipplate_02_l

hipplate_03_l

hipplate_01_r

hipplate_02_r

hipplate_03_r