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Frameplay Intrinsic In-Game Ads SDK

FramePlay - Oct 28, 2020

The Frameplay SDK offers you a simple solution for embedding revenue-raising advertisements into your game.

  • Supported Platforms
  • Supported Engine Versions
    4.25

The Frameplay SDK offers you a simple solution for embedding revenue-raising advertisements into your game. 


Easy Initialisation Process 

Get started in less than 20 minutes with our simple initialisation process that only requires one line of code. 


Optimized for the Developer and the Player 

Our Editor workflow is fast and easy to follow. 

Run-time impact on frame-rate and garbage collection is kept to an absolute minimum. 


Intrinsic Advertising 

With Frameplay, you no longer need to depend on microtransactions and loot boxes for revenue. 

You are in control of how and where ads are placed into your game environments and how they appear. 


Live Metrics 

Publish your game and watch live metrics collection via our website

Technical Details

Editor

  • Drag and drop Ad Space actors into a world
  • Create Ad Space Blueprints
  • Link UE4 project with our Frameplay App, and Register Ad Spaces


Run-time

  • Ad Spaces request and download advertisement creative assets from Frameplay servers
  • Metrics are recorded from the registered game-play camera
  • Optional logging output
  • Public API & BP functions
  • SDK Initialisation
  • Gameplay Camera Registration


Code Modules

  •  Frameplay (Run-time)
  •  FrameplayEditor (Editor) 


Number of Blueprints: 0

Number of C++ Classes: 25

Network Replicated: No

Supported Development Platforms: Windows 64-bit

Supported Target Build Platforms: Windows 64-bit

Documentation: https://docs.frameplay.gg