The Frameplay SDK offers you a simple solution for embedding revenue-raising advertisements into your game.
Easy Initialisation Process
Get started in less than 20 minutes with our simple initialisation process that only requires one line of code.
Optimized for the Developer and the Player
Our Editor workflow is fast and easy to follow.
Run-time impact on frame-rate and garbage collection is kept to an absolute minimum.
With Frameplay, you no longer need to depend on microtransactions and loot boxes for revenue.
You are in control of how and where ads are placed into your game environments and how they appear.
Publish your game and watch live metrics collection via our website.
Number of Blueprints: 0
Number of C++ Classes: 25
Network Replicated: No
Supported Development Platforms: Windows 64-bit
Supported Target Build Platforms: Windows 64-bit