The multiplayer engine for all outlets. Made by game devs for game devs, taking away the pain of multiplayer backend developing.
This Unreal Engine plugin comes with Blueprints to use zeuz with Unreal Engine. We provide you with all the necessary tools in just one simple download.
The zeuz Serverbrowser service connects dedicated game servers with players through an easy-to-use and fast API. For maximum flexibility and multi-seat scenarios, server browsing does not require single users to authenticate.
The zeuz Matchmaking service adapts to the required complexity. Devs are able to configure rules through zeuz Control Panel or zeuztool, choosing either simple property-based rule sets or advanced developer-defined matching functions.
The zeuz Authentication service provides a unified login facility across all platforms. By using a simple shared-secret authentication scheme, devs are not required to integrate service authentication.
The zeuz super cloud orchestration is combines bare metal and cloud based hyper scaling. Handling is highly flexible and easy as can be. Bare metal servers, AWS, GCP as well as Azure options can all be managed in one interface. The zeuz orchestration is container based and works both on Windows and on Linux. zeuz docker tech can automatically create new images which facilitates their global distribution.
For authenticated users, zeuz provides a versatile User Profile service. This includes maintaining social data like friend lists, free-form player inventories and globally synchronized settings management. Developers are free to define their own data schema for User Profile data.
The zeuz relay server is a simple solution to setup peer to peer matches and is even able to connect game clients laying behind restrictive NATs. Like all zeuz solutions, the relay server is highly configurable to suit every need.
Comprehensive documentation about zeuz technology and how to employ it can be found at:
zeuz Unreal Engine SDK, including all necessary tools to fully integrate the zeuz multiplayer engine into your Unreal Engine based project.
Number of C++ Classes: Depending on employed feature set (For details please refer to documentation)
Network Replicated: No
Supported Development Platforms: Windows, Linux, macOS
Supported Target Build Platforms: Windows, Linux, macOS, Android, iOS, ...
Usage of the SDK requires free registration at https://zeuz.io/.
First step after registration is the implementation of the protocol, please see https://doc.zeuz.io/api_core_concepts_protocol for a detailed how-to.