Cyberpunk Hair is a groom game-optimized pack ready to a vast amount of styles
Cyberpunk Hair For Games is a groom pack optimized for games. The goal was make the best good looking assets that can still be use with non high end machines.
To reduce even more the use of recourses, the hair have a low density of strands, being recommend the use of a scalp texture to increase realism.
The pack has 15 different hairstyles
All of them use the Groom system.
You can apply any hair groom material to change color of the hair. ( There is a hair material with dual color included)
How to put on the character?
You can put it normally on the character, resizing, rotating, biding and attaching on a head socket.
It will work with Metahuman?
Yes, the hair will work with any conventional humanoid character.
How to fix the flickering in groom hair: https://youtu.be/4d7H3bEaXsw
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Pack suggest by JSFILMZ go check his youtube channel
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BE AWARE: Binding is not necessary anymore. You can apply the hair by dragging it and attaching it to the head bone. May be necessary to change the size to fit your character ( the same way you change any size of props). If for some reason you still need to bind your character, we can modify the files for you. You will need to send an email and the character mesh ( only the head.)
Features:
Number of Unique Meshes: 17
LODs: (Yes)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://docs.unrealengine.com/4.26/en-US/WorkingWithContent/Hair/Overview/