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Cyberpunk Girl - Evelynn V4

Unleash the power of Evelynn V4: the game-changer over 80 morph targets, dynamic animations, and stunning visuals. Elevate your game today!

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

VIDEO TRAILER | ARTSTATION POST


Introducing Evelynn V4, a triple-A high-quality character with deep procedural, hand-made customization. With thousands of possible changes on her, procedural physics animated simulations, and an in-depth overview level, she comes with several features that are a MUST for any game developer.


With this character, you'll have:

  • Over 80 Facial and Body Morph Targets (ARKit/Tongue Twists/Phonemes)
  • Adapted body and facial Control Rig that works with ARKit Morph Targets
  • IK Foot Placement built-in at the Playable Blueprint
  • Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
  • Several textures for changes in her looks
  • Deeply customizable shaders on the whole model
  • Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
  • Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
  • 2 levels included: A Beauty scene for Character Rendering and an Overview Level with all the features
  • 1 free weapon ready to be used that shares the same master material as the clothing
  • Clean folder structure with proper naming and following UE standards

and more.


Stay tuned for upcoming updates and patches over this model.

All feedback is deeply appreciated. Feel free to ask any questions.


Contact Information: Artstation | Facebook | Twitter


Want to support me? Pay me a Ko-fi!


DISCLAIMER:

This product use UDIM's. Don't forget to turn on virtual support texture to see the model correctly.

This product supports Lumen for Unreal Engine 5.0+

This product supports Nanite for Unreal Engine 5.0+


Documentation:

https://dev.epicgames.com/community/learning/tutorials/58vb/unreal-engine-guide-to-virtual-textures-for-noobs

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/


Plugins needed to function properly:

  • LiveLinkControlRig
  • LiveLink
  • LiveLinkCamera
  • AppleARKit
  • AppleARKitFaceSupport
  • HairStrands


Additional Bones Included of all my characters can be found HERE

Technical Details

Features:

  • 83 Facial Morph Targets (ARKit/TongueTwists/Phonemes)
  • Free weapon included
  • Body and Facial ARKit abled Control Rig on Evelynn
  • Highly Customizable shaders
  • Rigged Modularity on the clothing
  • Dynamic Procedural Animations
  • Complex Playable Blueprint (Windwalker Echo adapted)
  • Optimized geometry
  • IK-Foot Placement built-in on the Echo blueprint

and more.


Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes


Animated: Yes

Number of Animations: 35

Animation types (Root Motion/In-place): Walk, Jog, Run, In-Place, Turn Around (Windwalker Echo and UE5 Manny retargeted), Facial Animation example, and Pose Drivers


Vertex counts of characters:

  • Evelynn V4 Full Body: 133.995
  • Sniper: 172.613


Number of Materials and Material Instances:

  • Evelynn V4 Full Body: 18
  • Sniper: 3


Number of Textures:

  • Evelynn V4 Full Body: 119
  • Sniper: 19


Texture Resolutions: 256x256 to 4096x4096


DISCLAIMER:

This product supports Lumen for Unreal Engine 5.0+

This product supports Nanite for Unreal Engine 5.0+

Documentation:

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/