"Mimic" is fourth Character in serie of "CyberCubes". Asset comes with TPS Blueprint, Advanced material (~200 options to set), Epic skeleton and 3 cube skins
CyberCubes: Mimic for unreal engine 4.26 - 5.2+ character, monster, minion, companion or just decoration.
"Mimic" is a flock of CyberCubes with 398 cubes in 5 different size. All cubes in this flock are acts all together to mimics a Human male. But its only when their magnetic connections is stiffen. In that state, they can move, jump and do other things as a humanoid body. In the other hand, they can relax their magnetic connection and its allows Cubes move-roll individually.
This asset can be used as character, minion, companion, enemy, weapon or even decoration of sci fi interiors. also have big potential for robotic puzzle games.
Asset comes with:
Detailed material preview (same material)
Note: Bone hierarchy and sockets can be seen here
important to know:
- All previews are rendered in unreal engine 5.1
- Lumen is enabled for better visuals in UE5+. Lumen documentation
- Physics are different in UE5 and 5.1 because of physics engine change. PhysX and Chaos Physics Systems
Features:
- Electric arcs with Niagara.
- Physically dynamic Cubes.
- Mesh topology with 9552 vertices.
- Ultimate material with 3 skins. (material contains around 200 options-sliders).
- Mixable emission effects in material: static, pulse and wave and detail emissions.
- Realistic PBR.
- Ready to play Demo scene
- TPS Character BP
Rigged: Yes
Number of Bones: 466 (including bones from epic skeleton of UE4)
Rigged to Epic skeleton: yes
Animated: default animations of UE4 in Demo
Number of characters: 1
Mesh topo: 9552 vertices.
Number of Materials and Material Instances: 1 Ultimate material and many (around 30) instances of it.
Number of Textures: 7 (2 tex. per skin + 1 details texture)
Texture Resolutions: 2048x2048
Tested on: Windows 11 for UE 4.27, 4.27, 5.0, 5.1 and 5.2