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Cy EditorTools RealTime DebugValue

CyberAlien - Blueprints - Jul 7, 2019

Debugging tool for prototyping that allows to display real-time values on the screen in several forms.

  • Supported Platforms
  • Supported Engine Versions
    4.22 - 4.27, 5.0
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Compatible with 4.22 and higher . ( version 2 with CyEditorBase widget WIP )


Debugging tool for prototyping that allows to display real-time values on the screen in several forms.


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Prototyping and project development can be complex, and you need to test and know values in your code in real time to understand the behavior of your subsystems, but basic nodes like "print" are limited...

Cy EditorTools RealTime Debug Value offers you several real time debugging tools to display on screen and more complex analysis elements to save you time, the use is simplified for more comfort but still allows you to use complete tools.

The use is simplified as much as possible to save time by using function and macro.

Several internal examples are available as well as complete online documentation.

All tools mainly use the sub-class widget, you will need to activate the plugin "Editor Scripting Utilities".

Technical Details

Features:

  •  Draw TextValue ( + Group )
  • Draw FloatValue ( + Group )
  • Draw Bar ( + Group )
  • Draw Array ( + Group )
  • Draw Curve
  • Draw Basic ( Background , border , lines and text )
  • Manager ( Draw all with one ref )
  • Record Data in file
  • Read Record Data
  • Editor Widget ( Record Reader Curve + Save Record File )
  • Many Example


Number of Blueprints ( Core ) : 15 + 1 Function Lib + 1 Macro Lib

Number of Blueprints ( Example ) : 17

Number of Editor Widget : 2

Number of Map ( Example ) : 2


Input: Basic FPS input for example map ( not required for Blueprint )

Network Replicated: No

Supported Development Platforms: All

Supported Target Build Platforms: It is not intended to be built, but it uses only basic blueprint and widget nodes, only editors tools and record feature use the "Editor Scripting Utilities" plugin.


Documentation: https://sites.google.com/view/cyeditortools/realtime-debugvalue-manual

Important/Additional Notes: Required Unreal Engine 4.22 or higher and Plugin : "Editor Scripting Utilities"


Mail : cyberaliendev@gmail.com