Use Qt Creator as your C++ IDE with Unreal Engine
Cute Code Accessor is a plugin for Unreal Engine that enables the use of Qt Creator as its IDE.
With a minimal setup it generates project files necessary to build the UE project directly from Qt Creator.
It works by parsing the default project files, depending on the platform, to read the necessary defines and include paths to generate qmake project files.
If configured correctly it generates a fully usable project already setup with some of the most common targets.
To start off you must configure the Qt Creator Kit that will be used for Unreal Engine projects.
The Kit must be configured as such:
Name: Unreal Engine 4
Device type: Desktop
Device: Local PC
Compiler C: Depends on platform (MSVC on Windows, clang on Linux/Mac OS)
Compile C++: Same as above
Debugger: Depends on platform (cdb on Windows, gdb on Linux/Mac OS)
These are the necessary settings the rest can safely be ignored.
Name can be different than `Unreal Engine 4` but in this case you must set the name of the Kit to be used in Engine settings under Plugins > Cute Code Accessor, otherwise the projects' build settings can't be generated correctly.
Supported Development Platforms: Windows