This pack includes 58 ground material instances that make it possible for you to combine and customize unique textures made for path creation. These textures include dirt, grass, cobblestone, sand, gravel, and snow.
This pack includes 58 material instances that help you start creating trails and paths for your game. These instances utilize a combination of the 15 provided texture sets that you can use to blend and customize for a unique nature or cobblestone path that fits into any of your environments. Every texture set is composed of three textures: a Base Color, Normal, and AORH. 6 of the 15 texture sets also include a Color Mask for further customization within the material instance.
Each material instance is there to showcase some of the different settings you can input for certain kinds of surfaces and blending styles, but keep in mind that more variations other than what is showcased is possible. These styles include variations of snow, gravel, grass, cobblestone, dirt, sand, and mud.
These textures can easily be integrated into your own custom landscape material. However, if you do not have a landscape material, I have also provided one for you to start out with. While this pack's primary focus is for use with splines, you can also use the included landscape material to paint simplified paths with these textures on the terrain itself.
The Blend Settings inputs within the instance are only visible on your mesh surfaces once you begin to vertex paint on them with the Color mode of Vertex Blending (Shift+2).
Note: An AORH texture is a composite of three different textures in one: Ambient Occlusion in the R channel, Roughness in the G channel, and Height in the B channel. This is to save you space.
More elaborate information can be found within the Overview map.
Number of Master Materials: 2 Master Materials, 58 Instances
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 54
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows