Customizable Drinking Glasses

JuliaArt - Aug 3, 2021

Quickly create blueprint controllable drinking glasses that can be filled with liquid and can have randomized properties.

  • Supported Platforms
  • Supported Engine Versions
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This package provides you with a system to quickly create drinking glasses for your scene.

The system is comprised of a highly parameterized realistic master glass material that allows you to create several drinking glasses quickly.

Combinations are defined using a Data Asset that the main BP_GlassWithDecal blueprint uses to quickly swap the glass/liquid mesh and border materials, normal and decal maps. The blueprint also allows you to change the fill level of each glass in the scene.

A sample showcase level is provided showing several combinations created using the system.

Technical Details


  • Highly customizable glass material
  • Support for decals and border materials
  • Blueprint to control the appearance of the glass and liquid level in each glass
  • Quickly create new glasses from content defined in a data asset
  • A large number of normal maps and decals that can be dynamically swapped

Number of Unique Meshes: 32 (16 pairs of glass and liquids)

Collision: No

Vertex Count: 64 - 441 

LODs: No

Number of Materials and Material Instances: 25

Number of Textures: 103

Texture Resolutions: 1024x1024

Supported Development Platforms:

  • Windows: Yes
  • Not tested on other platforms