This listing has not been migrated to FAB by the seller. It is only available to use from your Vault in the Epic Games Launcher.Learn more about Fab

Customisable Medieval Knight

Juras Rodionovas - Characters - Nov 30, 2016
7
4.43 out of 5 stars(7 ratings)
  • 57%
  • 29%
  • 14%
  • 0%
  • 0%

A Medieval Knight with a base body, separate body parts, that makes it easy to set up different clothing, and other customisable features, that will give you a great base for any fantasy or medieval project!

  • Supported Platforms
  • Supported Engine Versions
    4.13 - 4.18
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview: https://www.youtube.com/watch?v=T4zKlnBrcZc


The project includes a UE4 Skeleton compatible character with a "naked body", aswell as separate body parts that are used in a simple "showcase" character blueprint, that shows how the character can be set up when different clothing needs to be added. The different body parts are: head, torso, upperarms, forearms, hands, underwear, legs, feet.


The project also includes clothing and armor pieces for the character: shirt, pants, boots, gloves, robe, armor plate, hood, and a helmet. There are 12 color variations for the robe, and the character's skin color can be changed via the material instance.


All textures are PBR in 4k resolution, and all the meshes have 4 LODs (LOD0 - Base; LOD1 - 20% polys reduced; LOD2 - 35% polys reduced; LOD3 - 50% polys reduced).


Base LOD polycount on the following meshes:


Body: 11870 Tris

Base Shirt: 3252 Tris

Robe: 4020 Tris

Pants: 1744 Tris

Boots: 1820 Tris

Gloves: 2464 Tris

Armor Plate: 1030 Tris

Helmet: 664 Tris


Please keep in mind that this project is not a "make your own character" system based project, but rather a base with all the pieces needed to set up a customisable character in your own project, and even allow to easily add more custom clothing and other features.



Technical Details

Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes.
Animated: No
Number of characters: 1
Vertex counts of characters:
Body: 6800 verts
Base Shirt: 1965 verts
Robe: 3188
Pants: 1154
Boots: 1312
Gloves: 1490
Armor Plate: 713
Helmet: 611
Texture Resolutions: 4x4096 materials (body; armor plate and base shirt; robe, gloves, hood, pants and boots; helmet)
Intended Platform: Desktop PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Few notes in the blueprint
Important\Additional Notes: None