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Custom Shape Volumes

Tim van Kan - Blueprints - Oct 27, 2020

Quickly create custom shaped volumes that can trigger behavior for when your player enters the area.

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

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This system allows you to add custom shaped volumes to your levels. It also makes it really easy to add your own logic for when a player enters or approaches your volume.


The Custom Shaped Volumes:

  • Your own shapes: Create your own shape with the splines.
  • Height: Enable the height Boolean to create a true 3d volume.
  • Fade Range: For when you want a gradual effect as your player approaches.


Example Volumes included:

  • Post Process: Change the look of your scene as your player approaches.
  • Audio: Play a certain audio track in your custom shaped volume.
  • Named location: Show the name of your location on screen.


Videos:


Used in the following project(s):

Technical Details

It's been made 100% in Blueprints, commented and easy to read/expand upon.


Features:

  • A parent blueprint that takes care of all the important logic allowing you to set-up new volumes a lot faster!
  • A system intended to make it easy to add logic for when your player character enters a volume.
  • Three example child blueprints.
  • Easy variables for optimization per area type.
  • A layering system for additional optimization.


Playable Demo:

Number of Blueprints: 21

Input: Keyboard and mouse.

Network Replicated: Player character and AI are. By default the volume system runs locally. [Explanation] [Tutorial]

Supported Development Platforms: Windows, Mac, VR, consoles

Documentation: [YOUTUBE PLAYLIST] [Discord]