A large collection of Gems, Crystals and Stones meshes along with transparency materials.
The collection is divided as below.
Number of Unique Meshes: 414
Collision: Yes, automatically generated
Vertex Count: 11-9820 (most are less than 1000)
LODs: No
Number of Materials and Material Instances: 12
Number of Textures: 5
Texture Resolutions: 2k
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: n/a
Important/Additional Notes:
Shadows: These uses translucent materials, and shadows are only supported by Static Lights. You may also need to set Lighting mode in the material as Surface Translucency Volume. These can be expensive, and it's not recommended to have many meshes in the scene using "Surface Translucency Volume".
Contains assets from ambientCG.com, licensed under CC0 1.0 Universal.