Add cross-platform networked Voice Chat solution to your game using Blueprint only (C++ compatible) on any platform : Windows, Android, iOS, Oculus, Linux
Customer showcases:
Kingdom of Atham: Crown of the Champions
Video, documentation, support:
Sample Project:
EXAMPLE PROJECT NEW VERSION 5.1 5.2 5.3 5.4
EXAMPLE PROJECT OLD VERSION 4.25 4.26 4.27 5.0
Patch note in documentation.
Features
Code Modules:
Number of Blueprints: 3 (In example project : Game Mode, ThirdPersonCharacter, UI)
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Client Windows, Client Android, Client iOS, Dedicated server Linux, Dedicated server Windows
Tested on hardware : Windows, Oculus Quest 1 / 2, Android 8 / 9 / 10 / 11 / 12, iPhone iOS 12.0 / 13.0 / 14.0, Dedicated server Linux / Windows
Documentation: https://drive.google.com/file/d/1yTFWnCCUQ_ALyd4yKow4if2VxDBV6W4L/view?usp=sharing
Example Project 4.25 4.26 4.27 5.0 : https://drive.google.com/file/d/172X-wUUT7CtysoyiHdB64TBo1w0DkI6k/view?usp=sharing
Example Project new version 5.1 5.2 5.3 5.4: https://drive.google.com/file/d/1EC9kBY3w7LSQx5DmCdN5d7KuC4aLxB4M/view?usp=share_link
You can contact me at [email protected] or join discord.