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Count Dracula Vampire - Realistic Monsters - Animation Fantasy Horror Boss - #15

Existenceย - Charactersย - Oct 3, 2023
Not Yet Rated

Don't miss out on this opportunity to add the Dracula Lord of Vampires to your collection. Order now and let the bloodthirsty saga begin! ๐Ÿฆ‡๐Ÿ’€๐Ÿฉธ

  • Supported Platforms
  • Supported Engine Versions
    4.27, 5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Existence presents - low poly boss 3D character โ€œVampire Draculaโ€

Count Dracula Vampire - Low Poly Realistic Monsters - Animation Fantasy Horror Boss - Enemy Bloodsucker


  • Fully equipped under blueprint control model of the character, ready to play (UE)
  • Physics cloth simulation
  • Change color instance
  • Modular system
  • Custom Root (13x) | in-place (27x) animations
  • Support epic skeleton | mixamo animation
  • Full rigged (Maya, Cinema 4d, 3DsMax) - in source folder
  • 7 PBR materials, 4k textures
  • Face Link support animation system (51 blendshape) - video


  • To be able to control characters on the map, enable the WorldSettings tab under Windows. In the "GameOverride" settings, select "RenderToTexture". In the "Default pawn class", select "SuccubusFemale"
  • (input keys in source folder, import that into project settings โ€˜inputโ€™)
  • Example our modular system - video
  • Character control (w,a,s,d, space, shift - move / q,e - fly / right, left button - fight)
  • Live link blueprint is not included in the project

๐ŸŽƒ Halloween Special ๐ŸŽƒ


Introducing the most captivating and realistic Transylvanian vampire character, straight out of a Gothic horror saga! Meet Count Dracula, the iconic undead bloodsucker who will send shivers down your spine.


๐Ÿฆ‡ Unveil the Legend:

Step into the world of darkness with our meticulously crafted 3D character model of Count Dracula. This humanoid creature is not just another vampire - it's the Lord of all vampires, the ultimate bloodsucker, and the stuff of nightmares.


๐Ÿ“– ๐Ÿง›โ€โ™‚๏ธ A Saga of Horror:

Count Dracula's story is a timeless novel that has chilled generations. Now, you can bring this malevolent vampire to life in your own projects, be it for gaming, animation, or any creative endeavor.


๐Ÿฉธ Realistic and Rigged:

Our Count Dracula model is not just realistic; it's rigged and ready for action. With seamless animation capabilities, you can make this menacing character the boss of your horror-themed world. ๐Ÿ•ท๏ธ

Technical Info

  • Version UnrealEngine โ€“ 4.27 and higher (face link tested on version 4.27, 5.0)
  • Video&Photo preview render make in another software, background content is not included in the asset

AnimationsPack consists of 40 animations:

  • attack_inplace (x3) root (x3)
  • bloodsucking_inplace (x1) root (x1)
  • idle_inplace (x2)
  • death_inplace (x2) root (x2)
  • jump_inplace (x1) root (x1)
  • run_inplace (x2)
  • walk_inplace (x1)
  • walkback_inplace (x1)
  • turnback_inplace (x1) root (x1)
  • strafe_inplace (x2)
  • scream_inpalce (x1)
  • telekinesis_inplace (x1)
  • gethit_inplace (x1)
  • wingspan_inplace (x1)
  • fly_inplace (x6) root (x6)

Successful development to you!

Technical Details

Attached video (Wear ear protection!) (Animations, Rigs)


Rigged: Yes (project with attached rigs files Maya, Cinema 4D, 3DsMax in source folder)

Rigged to Epic skeleton: Yes

Animated: Yes

Number of Animations: 40

Animation types: In-place / RootMotion

Number of characters: 1

Vertex counts of characters: 13623

Number of Materials and Material Instances: 7/7

Number of Textures: 34

Texture Resolutions: 4096x4096

Supported Development Platforms: Windows: Yes, Mac: Yes

Documentation: Link the documentation

Important/Additional Notes: EpicSkeleton contains additional bones:

VampireDracula โ€“ (eye_L, eye_R, eye_2_R, mouth_01, wings_main_l_01, wings_l_01-04, feather_main_l_01-05, feather_left_l_01-07, feather_right_l_01-04, wings_r_01-04, feather_main_r_01-05, feather_right_l_01-07, feather_right_l_01-04, skirt_l,f,r,b_01-06, upperarm_twist_02_r, upperarm_twist_02_l, pinky_reg_01-02_l,r, ring_reg_01-02_l,r, middle_reg_01-02_l,r, index_reg_01-02_l,r, thumb_reg_01-02_l,r)

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