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Convert To Instances

FpProgrammers - Mar 2, 2016
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Blueprint is designed to improve the scene performance. It creates instances from customized static meshes.

  • Supported Platforms
  • Supported Engine Versions
    4.9 - 4.26
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Video: youtu.be/S5y2uYPG8Kw

Blueprint is designed to improve the scene performance.
Blueprint defines all customized static meshes in the scene and creates similar instanced static meshes on their basis. Thereby it significantly reduces the amount of drawcalls. This results in a significant performance boost. The list of ignored meshes can be flexibly customized. The list of ignored classes can be flexibly customized.
The more similar objects you have on the scene the better performance you will get. All conversions are performed pretty easy and quick. This blueprint will be useful for creating mobile applications scenes as well.

Technical Details

• (1) map Scene_Example
• (2) meshes
• (2) materials
• (2) textures
Blueprint features/user defined options:
• The list of ignored meshes can be flexibly customized
• The list of ignored classes can be flexibly customized
• To increase the performance you can convert all customized static meshes into instances
• The reverse conversion from instances into editable static meshes is also available.

Supported Platforms: Windows, Linux, Android