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Door System (Lockpick - Replicated)

Ezitna - Blueprints - Dec 28, 2022

A complete door system for your game, comes with a lockpick system and a lot of features, this asset is compatible with a multiplayer and solo game. Easy to use and fully customizable, the door system is ready to be integrated into a game

  • Supported Platforms
  • Supported Engine Versions
    4.19 - 4.27, 5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Documentation | Integration video | Merge with the Inventory System

Example demo| Showcase video

You have any issue, suggestions or questions ? Join Discord


If you are looking for a very light weight and complete door system, this asset is for you !, This asset has multiple doors with a lot of settings, everything is ready for a singleplayer game or a multiplayer game (Fully replicated).


The system comes with a replicated lockpick system, you have a lot of parameters available to create your own lockpick.


This asset will save you a precious time in setting up your door system, the asset is simple and easy to use, with the documentation and the comments, you will be able to easily implement the asset into your project, the asset requires a few clicks to be set-up.


Come with features like : single/double door, left/right & top/bottom sliding door, automatic door, open & close with the player collision, save system (With replication on save & load), locked system (Key/item/card, remote button, code with a keypad...), and more...


Easy to use and completely customizable, this asset is documented with comments and fully functional, the door system is ready to be integrated into a game.


100% blueprint, no c++.

Technical Details

You may need to use your own inputs.


List of features :

  • Network Replicated
  • Lockpick (Since v1.08)
  • Sound effects
  • Ready to use, no action needed
  • Standard and double door system
  • Open mode (Sliding, Desired angle, Facing the player, By collision)
  • Open/Close door by trigger
  • Automatic door
  • Security options (Key/Item/Card, Code, Remote, Blocked by side)
  • Allow opening in the opposite direction of the character
  • Save and load system (Lock and open state)
  • Multiplayer support (Fully replicated)
  • Suitable for your own door mesh
  • Includes an interaction system with messages
  • Players can lock/unlock the door (Key/Item/Card/Remote)
  • Auto lock after a delay
  • Fully customizable
  • Easy to use and customize
  • Independent, there is no get player/controller/actor by index or specific player cast
  • Clean Blueprint with comments
  • Optimized


Network Replicated: Yes

Supported Input Devices: Keyboard & Mouse

Tags

LOCKPICKDOOR INTERACTION BPDOOR SYSTEMPROPS MODULAR SYSTEMINTERACTIVE DOOR BPLOCKPICK SYSTEMKEYPAD KEY REMOTESECURITY DOOR LOCKEDSYSTEM DOORCOLLISION OPEN CLOSENoAINETWORK REPLICATEDBLUEPRINT BLUEPRINTSDOOR LOCKPICK DOUBLEDOORMULTIPLAYER INTERACT