This package includes all the bird models that JunnichiSuko created for UE4.
Update(April 30, 2022):Support for UE5.
Addition of Groom and IKRIg(For UE5 only).
If you want to use groom, please enable the groom plugin and enable project settings-> rendering->optimization support for compute skin cache .
The operation of the groom has been confirmed only on Windows.
Appearance when used in a city sample:
https://www.youtube.com/watch?v=Hv6ROOY5eRI
Update(March 2021): Budgerigar, Shoebill and Vulture were added.
Update(September 2020):Ostrich and Toucan were added.
Update(June 2020):Chicken, Archaeopteryx, and Seagull were added.
Golden eagle texture were added.
Update(December 2019):Raven and Robin were added.
This package contains seventeen bird models created by JunnichiSuko.
Video:
For details of each asset, please refer to each package.
-Swan
If I create birds for UE4 in the future, I plan to update it in addition to this package.
Features:
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters:14
Vertex counts of characters:600-25000
Texture resolution : 4K
Number of Animations:about 40-100 per bird.
Please refer to the explanation page of each asset to be exact.
Animation types (Root Motion/In-place):Both for walking
Supported Development Platforms: Windows, Mac(Other than Groom)
Supported Target Build Platforms:Windows, Mac(Other than Groom)
Important/Additional Notes:Bones count:about 60-250