This package contains models of all animals created for UE4 by Junnichi Suko.
Update (May 8, 2023)(For UE5.1 or later only):
-Tyrannosaurus and Gallimimus were added.
Update(June 29, 2022)(For UE5 only):
-Most materials have been unified by material instances.
Update(April 30, 2022):Support for UE5.
Addition of Groom and IKRIg(For UE5 only).
If you want to use groom, please enable the groom plugin and enable project settings-> rendering->optimization support for compute skin cache .
The operation of the groom has been confirmed only on Windows.
Appearance when used in a city sample:
Future update policy:
Additional IK rigs, instantiation of materials, unification of blueprints, modifications to models and textures.
These will be done in phases.
These modifications will be UE5 only.
Update(March 18, 2022) :
-Ankylosaurus, Pachycephalosaurus, Parasaurolophus, and Velociraptor were added.
The following are changes only for version 4.26 and later:
-Added Groom assets for Giraffe, Lion, Gorilla, Zebra, Wildebeest and Ostrich.
(To use Groom, please activate the Groom plug-in. Confirmation was done on Windows only.
If you want to remove Groom assets, once you have also activate the Groom plug-in.)
-Addition of deer and Impala female models.
-Gorilla and Hippopotamus texture were fixed.
-Hippopotamus and African penguin model were fixed.
Update (April 29, 2021) Vulture, Shoebill, Budgerigar, Armadillo, Capybara and Fruit bat were added.
Update (September 27, 2020) Toucan and Ostrich were added.
This package contains models of all animals JunnichiSuko created for UE4.
This contains 85 animals.
All animal names:
Black rhinoceros, Cattle, Deer, Bear, Jerboa, Orca, Giraffe, Camel, Impala, Anteater, Armadillo, Cat, Capybara, Fruit bat, Goat, Elephant, Rabbit, Tapir, Wolf, Gorilla, Hippopotamus, Dolphin, Beaver, Seal, Pig, Squirrel, Horse, Lion.
Crocodile, Komododragon, Iguana, five Turtles and Tortoises, Gecko, Mosasaurus, Diplodocus, Spinosaurus, Triceratops, Ankylosaurus, Pachycephalosaurus, Parasaurolophus, Velociraptor, Leaf-tailed gecko.
-For details on individual releases, please see the publisher page.
-For details on BP and future policies, please refer to the documentation.
Scaled to Epic skeleton: Yes(Except insects and frog)
Rigged to Epic skeleton: No
Number of characters:63
Vertex counts of characters:1000-30000
Number of Animations:4592(When counting InPlace variations as different. )
Animation types (Root Motion/In-place):Both(Other than swimming and flying animations)
Supported Development Platforms:Windows, Mac OS(Except for Groom assets.)
Supported Target Build Platforms: Windows, Mac OS(Except for Groom assets.)