Speed up your light and shader compile time.
Tired of wasting hours of your daily work in lights and shader compile time?
This asset set the CPU priority of the compilers higher than by default.
Watch the video in the description to see it working!
Tested on a Intel core I5-6500 @3.20 GHz (this plugin can work with Intel or AMD)
Supported Development Platforms: Windows
Supported Target Build Platforms: Any platforms excluding mac or linux
Code Modules: Compiler Booster (Editor)
Number of Blueprints: 1
Number of C++ Classes: 1
Network Replicated: Editor Only
I recommend disabling the plugin before building the game, for compatibility reasons.