Gain access the power of the GameplayAbilitySystem with a robust gameplay framework to make you developement with GAS easier!
Common GAS main goal is to accelerate your game implementation by providing gameplay framework with integration of GameplayAbility plugin, ModularGameplay and Game Features plugin, EnhancedInput plugin and much more!
Common GAS exposes functionality inside GAS by using Component and BlueprintFunction LIbraries so this interaction can be use for player-controlled characters and AI characters
V2 is currently being processed by MP so Its technically 1.2
Number of Blueprints: 15
Number of C++ Classes: 84
Network Replicated: (Yes)
Supported Development Platforms: Win64