Collision Settings Debugger

Dawid Bujak - Code Plugins - Oct 2, 2023

Easily debug collision settings on any primitive component

  • Supported Platforms
  • Supported Engine Versions
    5.2 - 5.4
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

-- 5.4 update pending --


Do you know the feeling, when you configure collisions and nothing works as expected? Yes, me too. This is why I created this plugin. It adds a "Collision'" debug category (on the gameplay debugger), that prints collision settings for primitive components. Additionally, it gives you some bp nodes to easily query and print collision setup.


support at: [email protected]

Documentation

I use it my Game

Technical Details

Features:

  •  Adds 'collisions' category to gameplay debugger
  •  Adds bp nodes to query and print collision setup on primitive components

Code Modules:

  •  CollisionsDebug (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link