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Clarus Viewer Asset Support

Clarus Viewer Asset Support is an Unreal Engine 5 plugin that allows you to dynamically load assets at runtime.

  • Supported Platforms
  • Supported Engine Versions
    5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Clarus Viewer Asset Support is an Unreal Engine 5 plugin that allows you to dynamically load assets at runtime.


Find all classes from a given project directory and type of actor, then spawn them as needed at the start of a program.

Technical Details

Features:

·      C++ Blueprint Function Library with Blueprint Callable functions

·      Functions enable searching for all classes from a given directory and a type of actor

·      Functions can spawn classes at runtime

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://www.clarusviewer.com/index.php/advancing-education/