Citizen NPC

polyphoria - Feb 25, 2019

The Citizens NPC pack comes with a load of assets to create a variety of citizens.

  • Supported Platforms
  • Supported Engine Versions
    4.20 - 4.25
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

The Citizens NPC pack comes with a load of assets to create a variety of citizens.


Multiple SK Itemgroups: hats, hairs, heads, chests are ready to be assembled your own unique Citizen.


Be it a police officer, a business man, a scientist, a pedestrian or even firefighter. The pack gives you a basic start point to fill your world with Characters from different job families.

 

Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.

 

For compatibility to other asset packs (like carrying baggage or reading a journal), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.

 

The female Skeleton is based on the default Epic rig with adjusted proportions for more feminine appearance.

All Character types come with suitable hats to create variation between these Characters.


Feel free to get in touch with us on the Marketplace forums.

I plan to update the pack the second half of this year (2019) with bones or morph targets for the Faces.


Different Head Types: Caucasian, Asian, and dark skinned.

Hospital/Scientist: 3x Chest: Cloaks, basic shirt/Trousers secretary and surgeon

Police/Security: 2x Chest. Uniform, and protection Vest & Glasses

Worker/Firefighter: Basic Uniform

Businessman: Sako Vest & Shirt Version

Casual Citizen Pedestrian

Kitchenworkers: Chef, waiters, clerk

Technical Details

Character: 1 Blueprint and 15 example NPC Blueprints

Character Parts

95 SK meshes

204 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks

98 Materials: Including 4 Master Materials for items and hairs

Maps: 1 Overview

Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)

Scaled to Epic Skeleton: YES

Rigged: YES

Rigged to Epic Skeleton: YES

Animated: No Animation included

Number of Characters: 40 parts

Vertex counts of characters: 10-18k all inkl