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Cinemotion 2 Real Handheld Camera Motion Kit

Cinetexture - Visual Effects - Sep 12, 2020

Created from real camera motion, CineMotion is a library of virtual production camera clips to quickly add realism to Unreal sequences. From subtle idle layers to wild roaming motion, pans, reveals and more.

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  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.3
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.
Add instant realism & production value to your UE5 cinematics with 98 unique handheld camera motion clips. A simple, standardised library of assets that apply customisable camera motion, directly in the sequencer. Cinemotion gives you fast, realistic cameras for virtual filmmaking, cut-scenes and more…


Trailer: https://vimeo.com/524272987 (for demonstration purposes, scene not included)

Walkthrough: https://vimeo.com/456232222

Interactive Demo/Browser App: Download (200mb Windows 64bit only)


For any support please email: [email protected]


Cinemotion Includes:

40 unique Idles & 58 Framing moves (920 camera files in total including all variants).

++ 5 levels of pre-baked motion smoothing for each take, making it easy to dial up or down the camera feel.

++ All cameras come with full 6DoF movement and rotation-only versions, to give you even more control.

++ All files are conformed to UE4 scale and apply directly to cameras in the sequencer.

++ Shot using a cine-style shoulder rig for correct weight and stability. No apps, setup or plugins needed.

++ Basic example map showing a quick setup to customise and manipulate the motion data in your scene.

++ All cameras are axis-aligned and centred around world 0 which apply additively to existing cameras.

++ Store the camera files on your hard-drive to easily import in to any project.

++ Retime, crossfade, change the intensity and scale of the camera motion inside the sequencer.

Technical Details

Documentation: https://www.cinetexture.com/support/unreal

How to migrate cameras: https://vimeo.com/652224355/a41324386b


98 unique camera shots.

920 total sequences (including all variants).


All idles are shot as long 30s takes.

All framing moves end in long idles (where appropriate) to ensure enough coverage for your shot.

Cameras are axis aligned and conformed around world-0.

For use with cameras in sequencer & compatible with all platforms.


IDLES

Tight (x3)

Regular (x6)

Roaming (x5)

Loose (x5)

Breathing (x2)

Vehicle (x3)

VehicleIntense (x3)

Walking (x5)

Running (x5)

MobileDevice (x3)


FRAMING MOVES

TiltUpToLevel (x5)

TiltUpFromLevel (x5)

TiltDownToLevel (x5)

TiltDownFromLevel (x5)

PanLeftToCenter (x5)

PanLeftCont (x4)

PanRightToCenter (x5)

PanRightCont (x4)

WhipPanLeftToCenter (x4)

WhipPanRightToCenter (x4)

GlanceLeftRight (x4)

Searching (x4)

MobilePickUp (x4)