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Cinematic Battle Simulator

JetPackSquirrel - Blueprints - Sep 10, 2024

Melee Battle Simulator for filmmaking and game development.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

This product is a revolutionary, straight out of the box approach to simulating battles. 16 parameters and infinite armies allow you to add in your own fighting styles, characters, materials and weighting. One can customize and create any melee battle simulation imaginable.


Cinematic render made using Simulator

Cinematic render breakdown

Technical Details

Features:

  •  16 parameters (See documentation)
  •  An adaptable grid spawner
  • An AI controller, running a complex behavior tree featuring 12 custom task
  •  A built in set of meshes, materials, blend spaces, and animations to get started
  • Customizable demo scene with render sequencer

Number of Blueprints: 19

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation

Demo Screen Recording

Important/Additional Notes: All spawned components are referred to in the software by the naming convention: “Knights".

Default scene features Mixamo components

Only melee forms of fighting (such as punching, sword fighting, kicking) are supported.

Disclaimer: All images from the ancient greek scene in gallery are made with this software, but the scene is not included.